Abstract
This paper discusses a novel use of Second Life to produce a series of ‘machinimas’ to support a cognitive apprenticeship model of learning in accounting education. In this paper, the notion of ‘second life’ has dual meaning: first, it is about curriculum renewal; and second, it pertains to the widely talked about social software. The paper describes both meanings of 'second life' in this context, shows how when combined they have resulted in a significant increase in the quality of student learning outcomes and argues that technology only becomes transformational when it is used to enable alignment across all curriculum elements.
Keywords
Cognitive apprenticeship, constructive alignment, accounting, second life, machinima.
