Avatar and Olly

Discovering the impact of ICTs on youth social engagement

Authors

  • Stefan Schutt
  • James Cartledge
  • John Martino
  • Justin Schmidt
  • Miles Menegon

DOI:

https://doi.org/10.14742/apubs.2007.2543

Keywords:

computer-human interaction, virtual reality and related simulation, social change, ICTs, 3D online environments, Second Life, Olly Tool, instant messaging

Abstract

This paper presents preliminary research work of the Avatar Project, a Victoria University and VicHealth project dealing with young people’s use of technology within an online multi-user environment. The paper outlines the Avatar project, reports on experiences in establishing a 3D online world for youth participants, and presents the project’s research protocol/methodology for its in-depth three-year study. The paper also presents the Olly Tool, a new browser-based instant messaging tool that enables researchers to establish a secure [closed] instant messaging network for collaborative classroom work-shopping in an online setting.

 

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Published

2007-11-30

Issue

Section

ASCILITE Conference - Concise Papers

Categories