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1829 Items
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Self and peer assessment in groupwork using TeCTra
Richard Raban, Andrew Litchfield
884-886
Repurposing
an
online
tutor
training
resource
Jenny Pizzica, Mary Jane Mahony, Elizabeth Devonshire
675-678
Prototyping
a
wholly
online
IT
unit
Annegret Goold, Naomi Augar
283-292
Pragmatic
approach
to
learning
materials
Denise Sweeney, Willy Sher
807-812
Monitoring
eLearning
environments
through
analysing web logs of institution-wide eLearning platforms
Paul Lam, Christina Keing, Carmel McNaught, Kin-Fai Cheng
429-439
Design-based
research
and
the
learning
designer
Deidre Seeto, Jan Herrington
741-745
Approaches taken by Australian universities to documenting institutional e-learning strategies
Alistair Inglis
419-427
3D virtual environments
Businesses are ready but are our ‘digital natives’ prepared for changing landscapes?
Denise Wood, Lee Hopkins
1136-1146
3D immersive virtual worlds in higher education
An Australian and New Zealand scoping study
Barney Dalgarno, Mark J.W. Lee, Lauren Carlson, Sue Gregory, Belinda Tynan
269-280
25 principles for effective instructional video design
Matthew Fyfield, Michael Henderson, Michael Phillips
418-423
21C to 700 B.C in a swipe
The Classics meet iPad
Scott Symonds, Andrew Rowatt, Andrew Jamieson, Gina Salapata, Susan Abasa, Sita Venkateswar
1201-1203
100 days with an iPad
Lessons learnt and apps acquired
Jacqui Kelly, Judy Schrape
484-486
(Re)defining Mobile Learning in the Post COVID-19 and GenAI Era
James Birt, Thomas Cochrane, Elisa Bone, Mehrasa Alizadeh, Paul Goldacre, Vickel Narayan, Todd Stretton, Robert Vanderburg, Tom Worthington
551-555
(e)Portfolio: A history
Orna Farrell
289–294
'Because I said so'
A Teacher-Centred Approach as a Scaffolding Technique to Accommodate International Distance Learners in a Student-Centred Environment
Valeri Chukhlomin
239-243
"Artificial Unconsciousness"
What toilet graffiti reveals about the limits of university mental health support in the age of AI
Ruby-Ngoc Nguyen
55-68
Video feedback in tertiary music performance classes
Carol Johnson, Alana Blackburn
103-110
Use of gamification to enhance curiosity and engagement through feedback strategies
Anupam Makhija, Meena Jha, Deborah Richards, Ayse Bilgin
137-142
Tinkerers, learning organisations and sustainable innovation
Deirdre Wilmott
1091-1095
Time Efficient & Cost Effective Online teaching tool with iConcepts in Orthodontics for DDS students @ UoM
Shazia Naser ud Din
85-86
The development of an open web based resource for answering clinical questions
Catering to geographically dispersed learners, teachers and clinicians
D. Jonas-Dwyer, A.K. Nowak, B. Shilkin, F. Leece
469-474
Preserving our Past with Toys of the Future
Muqeem Khan, Penny de Byl
718-728
On the need for open teaching on the JamStack
William Billingsley
363–372
Learning to research in distance mode: Technologies for building higher degree research community online
Huw Nolan, Adele Nye, Nikki Rumpca, Ariella Van Luyn
177-184
Implementing H5P online interactive Activities at scale
Li Chen, Penelope Manwaring, Ghaith Zakaria, Sonia Wilkie, Daniel Loton
81-92
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