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1388 Items
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Assessing students in Second Life
Some options
Geoffrey Crisp, Mathew Hillier, Shamim Joarder
256-261
Assessing learning technologies for software design using CRC cards
David Parsons, Hokyoung Ryu
733-741
Assessing esport candidacy for critical thinking education
Ger Post, James Birt
295–300
Ask Me
Three Use Cases of Multimodal AI in Education
Boyd Britton, Carmen Vallis
22-23
Ascilite community mentoring program and collaborative community mentoring program
When I succeed, we succeed!
Shirley Reushle
1075-1076
Articulating constructionism
Learning science though designing and making “slowmations” (student-generated animations)
Garry Hoban, Wendy Nielsen, Charles Carceller
433-443
Are Micro-credentials the Netflix of the tertiary education industry? And how do we ensure they are ‘bingeworthy’?
Caroline Steel, Yvette Drager
e22203
Appropriating Online Social Networking (OSN) Activities for Higher Education
Two Malaysian Cases
Suraya Hamid, Jenny Waycott, Shanton Chang, Sherah Kurnia
526-538
Applying community of inquiry in a collaborative experiential learning course
Andi Sudjana Putra
191-201
Applications for virtual reality experiences in tertiary education
Ghaith Zakaria, Sonia Wilkie
186–193
Animated storytelling about “My Special Place” to represent non-Aboriginal preservice teachers’ awareness of “relatedness to country”
Anthony McKnight, Garry Hoban, Wendy Nielsen
609-619
Analysing student interactions in a flipped engineering course
Elaine Khoo, Gareth Ranger, Jonathan Scott, Mira Peter
470-475
An open educational resource to teach language and culture
Heejin Chang, Scott Windeatt, Esther Stockwell
An online tool for managing student assignment selection
Mark A. Schier, David Shields
934-941
An online resource for Indigenous health professionals undertaking a graduate diploma
Jo Lockwood, Jo Lander, Katherine Conigrave, Kylie Lee
586-588
An investigation into the use of emerging technologies to transform teaching and learning across differently positioned higher education institutions in South Africa
Vivienne Bozalek
156-161
An Investigation into the Learning Styles and Self- Regulated Learning Strategies for Computer Science Students
Ali Alharbi, David Paul, Frans Henskens, Michael Hannaford
36-46
An interactive virtual reality physics instructional environment based on Vygotskian Educational Theory
Michael Cowling, Robert Vanderburg
168–173
An integrated Faculty model for engaging staff with online and blended learning
Debbi Weaver, Sue Kokonis
1281-1285
An instructional design model for screencasting
Engaging students in self-regulated learning
Birgit Loch, Catherine McLoughlin
816-821
An institutional study of the influence of 'onlineness' on student evaluation of teaching in a dual mode Australian university
Stuart Palmer
963-973
An implementation of the generative learning object model in accounting
James D. Oldfield
687-695
An exploratory student-centred approach to immersive virtual reality: Reflections and future directions
Mehrasa Alizadeh, Neil Cowie
131-136
An examination of learning design descriptions in an existing learning design repository
Shirley Agostinho, Sue Bennett, Lori Lockyer, Lisa Kosta, Jennifer Jones, Barry Harper
11-19
An evidence based approach to evaluation
A case study of the Positive Partnerships web space
Chris Kilham
729-734
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